Chroma Bounce
Learn about logic gates and "step/instruction programming" in the most bouncy neon way ever!
My first ever gamejam participation; for the GameDevTV 2023 jam
And my first go at making an original puzzle game
Embark on an exhilarating journey through enigmatic levels, where captivating mechanics await your mastery.
Navigate the map by skilfully manipulating the laws of polarity and angles, meticulously programming the precise steps needed to energize an intricate network of Logic Gates.
Your mission: liberate a newfound companion ensnared within the vibrant tapestry of interconnected energies.
Get ready to bounce, strategize, and unravel the secrets that bind your friend to the mesmerizing, interwoven fabric of this challenging adventure.
- E to open/close Steps Menu
- Space to start execution of steps
- R to forcefully restart level if something glitchedout (while in the Steps Menu)
- F to fullscreen on WebGL [browser version]
- P to pause (ESC as well but you dont wanna use that in WebGL)
- Anything else is basically mouse controlled | To preview the angle you click on the said step, it can get a bit buggy though so you have to again click after changing the values, its not exactly live
Honestly Im extremely proud of this game, its been a hell of a ride
I hope its understandable enough through the ingame "Storyboard/Dialog tutorial", if not; please say so in the comments here on itch.
This is basically the 4th game I ever worked on. There are some unfinished mechanics hidden in either pieces of code or in my head (the mirrors are one of these that work at the very basic state) and more level ideas, I will definitely want to update this game after a break.
Its great I could finally participate in a gamejam since I finished highschool and have a lot of freetime, but making this kind of game in just 8.5 days was brutal ong
Worked completely solo, been 1 day late to the party since I forgor💀 | Music made by my 14 year old cousin!
Font used for logo: Cubic | For Menu's: Techno Hideo | For Storyboards and Stepmenu: Robot's Revenge
Sounds from freesound.org | Modified by me
Used Sirenix Odin Inspector[paid tool] for workflow improvements, EasySave3 for saving | some free shaders and besides that I dont think any other outside assets were used, Ill update the list if any found
I cant do math and do not understand what the hell are quaternions so I guess ChatGPT kind of did help me a lot🤓 even with his hallucinating; it was hard to explain to him properly without visualization
If you can support me in any way then idk promote me, maybe buy my services on Fiverr; I can either make your game look and feel better and more satisfying or make you a game based on your ideas
I also do have a game on Steam called SSS222 or a simple BuyMeACoffee would help a lot ^^
Status | Released |
Platforms | HTML5, Windows |
Release date | May 29, 2023 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Hyper, KanaKunnek |
Genre | Puzzle, Educational |
Made with | Unity |
Tags | 2D, 8-Bit, Colorful, Cyberpunk, Indie, Neon, Pixel Art, Sci-fi, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Install instructions
Dont worry the Autoupdate launcher does not bite, its from Patchkit and its safe, the full game size is about 40MB + 8MB of the launcher
You just run it and it will download the game for you and with each update it will download the minimal possible amount of data required
Development log
- Patch 1.0.1May 30, 2023
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